No Man's Sky. Horrible VR Performance. Nice Game, but seemes not optimised for VR - even in absolute minimum settings with all online funtions disabled this looks really bad and runs even worse. Tested with Ryzen 5600X, B550 Chipset, 32GB DDR4 RAM, RTX 3070 Ti - Game installed on M2 PCI-E 4.0 SSD- using Occulus Link with Steam VR (i know, ♥
set them both to "Forced Off" (maybe only one is needed but this is what worked for me), then exit steam completely. start steam again and go back to No Man's Sky properties, and change those 2 settings back, the default options being: for "Steam Input Per-Game Setting": "Use your global Steam Input settings" I just downloaded NMS through game pass on pc, and it runs fine until I decide to change the video settings. If I change something and hit “apply” the screen is frozen to the menu, yet I can still hear the game running in the background (I can hear myself moving and shooting etc.) When force the game to close, and re-open it has saved the

120 is nice for me. had to go into the binaries/settings in your install folder and modify tkgraphicssetting with notepad. #7. sgtmelin Aug 12, 2016 @ 10:15pm. what is the normal FOV on a FPS game? I have not ide. #8. LoboFH Aug 12, 2016 @ 10:18pm. On PC 90 is a very standard one, but in NMS it's clearly not enough.

Go to C:\Program Files (x86)\Steam\steamapps\common\No Man’s Sky\Binaries\SETTINGS\ and open TKGRAPHICSSETTINGS.MXML in text document. Find the value that says gsync. By default, it is set to

The game actually comes out on PC in an hour or so (at the time of writing), but just ahead of that the graphics settings for No Man’s Sky have been shown by Nvidia. It was already known that

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no man's sky pc settings